Fatebinder

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Combat Role[edit]

Agility tree[edit]

The Agility tree.

Fatebinder's Agility tree.
Talent U Requirements Effects Description
TT agi Feint.png Feint 0 Modifies the ability "Thrust" Add a feint to your Thrust ability, Blinding your opponent as you strike them with your attack.
TT agi Flurry of Blows.png Flurry of Blows 0 Gain the ability "Flurry of Blows" Unleash a double attack on your target
TT agi Lightfoot.png Lightfoot 0 AAA Move faster in combat.
TT agi Arrow Shield.png Arrow Shield 1 AAA When superior, replace Dodge with Parry while defending against ranged attacks.
TT agi Slice.png Slice 1 Gain the ability "Slice" A carefully placed attack that attempts to open a major artery, leaving the target Bleeding.
TT agi Sneak Attack.png Sneak Attack 1 AAA Adds bonus Accuracy and damage to attacks made from stealth.
TT agi Dual Wield Mastery I.png Dual Wield Mastery I 2 AAA Increases weapon damage while wielding a weapon in each hand and allows basic attacks to strike multiple times.
TT agi Duelist I.png Duelist I 2 AAA While wielding a melee weapon, sometimes riposte missed melee attacks. Also gain bonus Accuracy when a weapon with nothing in your offhand.
TT agi Leg Sweep.png Leg Sweep 2 Gain the ability "Leg Sweep" Perform a leg sweep against nearby enemies. If successful targets are knocked Prone.
TT agi Unfettered.png Unfettered 2 Gain the ability "Unfettered" Gain a burst of movement speed for a short duration. During this time you cannot be engaged by enemies.
TT agi Unseen Advantage.png Unseen Advantage 2 AAA Apply poison with weapon attacks made from stealth.
TT agi Disarm.png Disarm 4 Gain the ability "Disarm" Disarm your target, leaving them unable to re-equip their weapons for a short duration.
TT agi Dual Wield Mastery II.png Dual Wield Mastery II 4 Dual Wield Mastery I AAA Moderately increases weapon damage while wielding a weapon in each hand allows basic attacks to strike multiple times.
TT agi Duelist II.png Duelist II 4 Duelist I AAA While wielding a melee weapon, often riposte missed melee attacks. Also gain bonus Accuracy when wielding a weapon with nothing in your off hand.
TT agi Hundred Fists.png Hundred Fists 4 Flurry of Blows AAA Unleash a triple attack on your target.
TT agi Unencumbered.png Unencumbered 4 AAA While wearing only light armor, gain a bonus to Dodge and Parry. This effect is lost if any heavy armor is worn.
TT agi Blade Dancing.png Blade Dancing 6 AAA Gain bonus Parry for each enemy that engages you. Also gain abonus to Hit and Graze Deflection.
TT agi Charge.png Charge 6 Gain the ability "Charge" Charge towards an enemy instantly and perform a powerful attack. All enemies in your path also take damage.
TT agi Dual Wield Mastery III.png Dual Wield Mastery III 6 Dual Wield Mastery II AAA Greatly increases weapon damage while wielding a weapon in each hand and allows basic attacks to strike multiple times.
TT agi Duelist III.png Duelist III 6 Duelist II AAA While wielding a melee weapon, always riposte missed attacks. Also gain bonus Accuracy when wielding a weapon with nothing in your offhand.
TT agi Leaping Kick.png Leaping Kick 6 Gain the ability "Leaping Kick" Leap into the air and deliver a powerful kick to your target's head, dealing heavy damage and interrupting them.
TT agi Whirlwind Strike.png Whirlwind Strike 9 Gain the ability "Whirlwind Strike" Perform a powerful whirling attack against all nearby enemies.

Defense tree[edit]

The Defense tree.

Fatebinder's Defense tree.
Talent U Requirements Effects Description
TT def Shield Mastery I.png Shield Mastery I 0 AAA Increase the defensive benefits from shields.
TT def Shield Slam.png Shield Slam 0 Gain the ability "Shield Slam" Slam your shield against a target, Dazing them for a moderate duration.
TT def Staggering Force.png Staggering Force 0 Modifies the ability "Thrust" Causes Thrust to Interrupt the target, delaying their next attack.
TT def Blade Wall I.png Blade Wall I 1 AAA Allows an additional enemy to be engaged at one time and grants a bonus to damage dealt to targets that are stunned or Prone.
TT def Stance Challenger.png Stance: Challenger 1 Gain the stance "Challenger" Taunt nearby enemies every few seconds while this stance is active.
TT def Stance Guard.png Stance: Guard 1 Gain the stance "Guard" Enter a defensive stance, gaining a bonus to Armor.
TT def Heavy Guard I.png Heavy Guard I 2 AAA While wearing only heavy armor, gain an additional bonus to Armor.
TT def Iron Light as Air.png Iron Light as Air 2 Gain the ability "Iron Light as Air" Temporarily remove all recovery penalties from equipped armor and shields. The lifted weight allows you to swing twice when attacking for a short time.
TT def One-Handed Mastery I.png One-Handed Mastery I 2 AAA Increase weapon damage while using a single one-handed melee weapon and allows basic attacks to strike multiple times.
TT def Pinning Strike.png Pinning Strike 2 AAA Enemies that are struck from stealth are rooted in place.
TT def Shield Bash.png Shield Bash 2 Shield Slam AAA An empowered version of Shield Slam with an added Stun effect and increased Crush damage.
TT def Blade Wall II.png Blade Wall II 4 Blade Wall I AAA Allows two additional enemies to be engaged at one time and grants a large bonus to damage dealt to targets that are Stunned or Prone.
TT def One-Handed Mastery II.png One-Handed Mastery II 4 One-Handed Mastery I AAA Moderately increases weapon damage while using a single one-handed melee weapon and allows basic attacks to strike multiple times.
TT def Shield Mastery II.png Shield Mastery II 4 Shield Mastery I AAA Greatly increases the defensive benefits from shields.
TT def Heavy Guard II.png Heavy Guard II 6 Heavy Guard I AAA While wearing only heavy armor, gain an additional bonus to Armor.
TT def Knockdown.png Knockdown 6 Gain the ability "Knockdown" Lift your heel and drive it into your foe's gut, knocking the wind out of them and sending them to the ground.
TT def One-Handed Mastery III.png One-Handed Mastery III 6 One-Handed Mastery II AAA Greatly increases weapon damage while using a single one-handed melee weapon and allows basic attacks to strike multiple times.
TT def Shield Assault.png Shield Assault 6 Shield Bash AAA Assault your target, bashing them with your shield to apply a Daze and Stun, then following up with a powerful overhand attack
TT def Vigilance.png Vigilance 6 AAA Grants immunity to Afflictions while health is critical.
TT def Blood Brings Victory.png Blood Brings Victory 9 AAA When you are critically hit, Challenger Stance will amplify damage taken by nearby enemies and Guard Stance will grant you and your party bonus Armor.

Leadership tree[edit]

The Leadership tree.

Fatebinder's Leadership tree.
Talent U Requirements Effects Description
TT led Abundant Arms I.png Abundant Arms I 0 Level 3 AAA The party gains use of one additional weapon set and can switch weapons in combat with a lower recovery penalty.
TT led Bandolier.png Bandolier 0 Level 3 AAA The party gains two additional Quick Item slots and consumables used while in combat are more effective.
TT led Mark Enemy.png Mark Enemy 0 Level 3 Modifies the ability "Thrust" Adds a marking effects to the Thrust ability. Attacks against the Marked target gain bonus Accuracy. The mark lasts until the enemy dies.
TT led Refuse Pain.png Refuse Pain 1 Gain the ability "Refuse Pain" Generate an aura of will that removes a harmful effect from you and each ally every few seconds.
TT led To Arms!.png To Arms! 1 Mark Enemy Modifies the ability "Thrust" Adds defensive bonus to you and nearby party members when the Thrust ability is used.
TT led Will of Command.png Will of Command 1 Gain the ability "Will of Command" Use your commanding will to inspire allies, boosting the damage of you and your party for a short time.
TT led Abundant Arms II.png Abundant Arms II 2 Abundant Arms I AAA The party gains use of two additional weapons sets and can switch weapons in combat with a lower recovery penalty.
TT led Arbiter of Knowledge.png Arbiter of Knowledge 2 AAA Grants additional Spell Slots to everyone in the party.
TT led Boost Morale.png Boost Morale 2 AAA While in combat, your party members that fight near you gain a bonus to each of their Attributes.
TT led Seize the Initiative.png Seize the Initiative 2 AAA After attacking a target from stealth, increase the damage dealt by you and your party members for a short time.
TT led Second Wind.png Second Wind 2 AAA Once per combat, when you fall to low health, you let out a battle cry that heals you and your party member for a portion of their maximum health.
TT led Killing Rush.png Killing Rush 4 AAA Everyone in the party regains a portion of their maximum health when any party member kills an enemy.
TT led Resurgence.png Resurgence 4 Gain the ability "Resurgence" Point to a fallen ally and command them to rejoin the fight.
TT led Swap Positions.png Swap Positions 4 Gain the ability "Swap Positions" Switch positions with target ally.
TT led Apply the Lash.png Apply the Lash 6 Gain the ability "Apply the Lash" Exhort a companion to improve on the battlefield, granting bonus Finesse, Quickness, and Resolve. This bonus increases based on their Fear.
TT led Call to Battle.png Call to Battle 6 Gain the ability "Call to Battle" Inspire a companion, granting bonus Might, Wits, and Vitality. This bonus increases based on their Loyalty.
TT led Victory in Defeat.png Victory in Defeat 6 AAA Once per combat, when your health becomes critical, nearby allies have their damage and Quickness increased for a short time.
TT led Undying.png Undying 9 Gain the ability "Undying" Plant your banner on the battlefield. You and your party members near the banner regenerate health and receive a bonus to damage.

Magic tree[edit]

The Magic tree.

Fatebinder's Magic tree.
Talent U Requirements Effects Description
TT mag Arcane Charge.png Arcane Charge 0 Modifies the ability "Thrust" Adds the Spell Breached Affliction to Thrust attacks. Also grants a bonus to magic skills for a short time after using Thrust.
TT mag Charged Strike.png Charged Strike 0 Gain the ability "Charged Strike" Charge up your Magic Staff and release a powerful burst of energy that explodes in a small area around the target.
TT mag Magical Prodigy.png Magical Prodigy 0 AAA Grants a bonus to Lore Skill.
TT mag Cone of Magic.png Cone of Magic 1 Gain the ability "Cone of Magic" Channel a burst of energy through your magic staff, damaging all enemies in front of you.
TT mag Energy Shield.png Energy Shield 1 Gain the ability "Energy Shield" Focus your will into a shield of energy around yourself or a party member, granting additional Armor.
TT mag Expanded Mind.png Expanded Mind 1 AAA Grants additional Spell Slots.
TT mag Enfeeblement.png Enfeeblement 2 AAA When attacking from stealth, Weaken your target for a short duration.
TT mag Magic Staff Mastery I.png Magic Staff Mastery I 2 AAA Increases damage with magic staves and allows basic attacks to strike multiple times.
TT mag Ward Master.png Ward Master 2 Energy Shield Modifies the ability "Energy Shield" Adds physical protection to Energy Shield and causes hostile spells that target the recipient of your Energy Shield to be less effective.
TT mag Channel Strength.png Channel Strength 4 Cone of Magic AAA Channel a burst of energy through your magic staff, dealing damage to all enemies in a cone, and stealing health from the Bane.
TT mag Expanded Mind II.png Expanded Mind II 4 Expanded Mind I AAA Increase number of additional Spell Slots granted by Expanded Mind.
TT mag Magic Staff Mastery II.png Magic Staff Mastery II 4 Magic Staff Mastery I AAA Moderately increase damage with magic staves and allows basic attacks to strike multiple times.
TT mag Spell Reflection.png Spell Reflection 4 Ward Master Modifies the ability "Energy Shield" Grant your Energy Shield ability a chance to reflect traditional human spells back on to their casters.
TT mag Chaos Blast.png Chaos Blast 6 Gain the ability "Chaos Blast" Release a wave of energy around yourself, hitting all nearby foes with a random damage type.
TT mag Imbue the Elements Fire.png Imbue the Elements: Fire 6 AAA Adds fire damage to weapon attacks.
TT mag Imbue the Elements Frost.png Imbue the Elements: Frost 6 AAA Adds frost damage to weapon attacks.
TT mag Imbue the Elements Shock.png Imbue the Elements: Shock 6 AAA Adds shock damage to weapon attacks.
TT mag Magic Staff Mastery III.png Magic Staff Mastery III 6 Magic Staff Mastery II AAA Greatly increases damage with magic staves and allows basic attacks to strike multiple times.
TT mag Empowered Chaos.png Empowered Chaos 9 Chaos Blast AAA Empower Chaos Blast to knock back enemies and afflict them with random powerful effects.

Power tree[edit]

The Power tree.

Fatebinder's Power tree.
Talent U Requirements Effects Description
TT pow Cleave.png Cleave 0 Gain the ability "Cleave" A sweeping cone attack that hits multiple nearby enemies.
TT pow Focused Strike.png Focused Strike 0 Modifies the ability "Thrust" Adds Armor Penetration to the Thrust ability and increase its Accuracy.
TT pow Palm Strike.png Palm Strike 0 Gain the ability "Palm Strike" Perform a powerful palm strike to the target's chest, interrupting them, pushing them back, and Silencing them from spell casting.
TT pow Stance Blitz.png Stance: Blitz 1 Gain the stance "Blitz" An aggressive stance that focuses on rapid strikes to overwhelm opponents.
TT pow Stance Mighty.png Stance: Mighty 1 Gain the stance "Mighty" An aggressive stance that focuses on powerful strikes that penetrate a foe's Armor.
TT pow Sunder.png Sunder 1 Gain the ability "Sunder" Deliver a powerful overhead attack that reduces the target's armor.
TT pow Concentrated Force.png Concentrated Force 2 Sunder Modifies the ability "Sunder" Add a Stun effect to the Sunder ability.
TT pow Two-Handed Mastery I.png Two-Handed Mastery I 2 AAA Increases weapon damage with two-handed melee weapons and allows basic attacks to strike multiple times.
TT pow Unarmed Mastery I.png Unarmed Mastery I 2 AAA Increases damage with unarmed attacks and allows basic attacks to strike multiple times.
TT pow Expose Weakness.png Expose Weakness 4 AAA When attacking from stealth, enemies that are struck have their Armor reduced until combat ends.
TT pow Head Strike.png Head Strike 4 Gain the ability "Head Strike" Deliver a powerful blow to the target's head, Stunning them.
TT pow Massive Blow I.png Massive Blow I 4 AAA Moderately increases Critical Hit damage.
TT pow Two-Handed Mastery II.png Two-Handed Mastery II 4 Two-Handed Mastery I AAA Moderately increase weapon damage with two-handed melee weapons and allows basic attacks to strike multiple times.
TT pow Unarmed Mastery II.png Unarmed Mastery II 4 Unarmed Mastery I AAA Moderately increases damage with unarmed attacks and allows basic attacks to strike multiple times.
TT pow Brawler.png Brawler 6 AAA Once per combat, when you fall below 35% health, you gain a large Might bonus until combat ends.
TT pow Massive Blow II.png Massive Blow II 6 Massive Blow I AAA Greatly increases Critical Hit damage.
TT pow Rampage.png Rampage 6 AAA Gain a stacking Accuracy bonus when you deal the killing blow to an enemy. This bonus lasts until combat ends.
TT pow Two-Handed Mastery III.png Two-Handed Mastery III 6 Two-Handed Mastery II AAA Greatly increases weapon damage with two-handed melee weapons and allows basic attacks to strike multiple times.
TT pow Unarmed Mastery III.png Unarmed Mastery III 6 Unarmed Mastery II AAA Greatly increases damage with unarmed attacks and allows basic attacks to strike multiple times.
TT pow Skull Cracker.png Skull Cracker 9 Gain the ability "Skull Cracker" Deliver a powerful upward blow that launches the target into the air.

Range tree[edit]

The Range tree.

Fatebinder's Range tree.
Talent U Requirements Effects Description
TT ran Escape.png Escape 0 AAA Adds a rooting effect to the Thrust ability. Thrust now also increase movement speed and breaks current engagements.
TT ran Hobble.png Hobble 0 AAA Target your enemies' feet with a ranged attack, Hobbling them if successful.
TT ran Poisoned Dart.png Poisoned Dart 0 AAA Throw a poisoned dart at an enemy. If it hits, the target recieves a long lasting Corrosive Poison Affliction.
TT ran Heart Shot.png Heart Shot 1 AAA Delay your aim to focus on hitting the target's heart. Gain additional Accuracy for this attack and leave the target Bleeding.
TT ran Piercing Throw.png Piercing Throw 1 AAA Adds Armor Penetration to attacks with Thrown Weapons.
TT ran Safe Distance.png Safe Distance 1 AAA Gain a bonus to Accuracy when attacking targets that are further than 5 metres away.
TT ran Arrow Catch.png Arrow Catch 2 AAA Gain a chance to catch physical ranged projectiles and launch them back at attackers.
TT ran Bow Mastery I.png Bow Mastery I 2 AAA Increases weapon damage with bows and allows basic attacks to strike multiple times.
TT ran Evasive.png Evasive 2 AAA When superior, replace Parry with Dodge while defending against melee attacks.
TT ran Penetrating Shot.png Penetrating Shot 2 Heart Shot AAA Charge up and launch a projectile with enough force to penetrate armor. Enemies in a line take damage and are left Bleeding.
TT ran Thrown Mastery I.png Thrown Mastery I 2 AAA Increase damage with thrown weapons and allows basic attacks to strike multiple times.
TT ran Bow Mastery II.png Bow Mastery II 4 Bow Mastery I AAA Moderately increase weapon damage with bows and allows basic attacks to strike multiple times.
TT ran Explosive Missile.png Explosive Missile 4 AAA Launch a glowing projectile at a single target. When it hits, it explodes in an area, dealing Fire damage and Blinding enemies in a cloud of black smoke.
TT ran From the Shadows.png From the Shadows 4 AAA Cause your target to become Terrified when you strike from stealth.
TT ran Headshot I.png Headshot I 4 AAA Critical Hits with bow attacks Stun targets for a short time.
TT ran Thrown Mastery II.png Thrown Mastery II 4 Thrown Mastery I AAA Moderately increases damage with thrown weapons and allows basic attacks to strike multiple times.
TT ran Bow Mastery III.png Bow Mastery III 6 Bow Mastery II AAA Greatly increase weapon damage with bows and allows basic attacks to strike multiple times.
TT ran Fan of Blades.png Fan of Blades 6 AAA Fire projectiles in a large arc, hitting all enemies within a cone.
TT ran Headshot II.png Headshot II 6 Headshot I AAA Critical Hits with bow attacks Stun targets for a longer duration.
TT ran Ricochet.png Ricochet 6 AAA Graze and misses with ranged attacks bounce to enemies behind their target.
TT ran Thrown Mastery III.png Thrown Mastery III 6 Thrown Mastery II AAA Greatly increase damage with thrown weapons and allows basic attacks to strike multiple times.
TT ran Darken the Sky.png Darken the Sky 9 AAA Target an enemy, then launch multiple projectiles into the air. Each one strikes a random enemy within the selected area, rooting them.


Other[edit]

Companions
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